Hyper Jump
All operations can only be performed after the INVISIBLE CD status has ended.
INTRO
Hyper Jump is the command to travel between different galaxy systems depending on the player's choice.
The instruction to travel between galaxies is what we call JUMP
Travel from planet to planet in a system is what we call flight FLIGHT
Creative Gameplay.
In your starmap interface, every time you make a system JUMP, your shuttle footprint will be recorded and the departure location system will be lit up.
You can use your creativity to design and light up your own interstellar route.
Execution conditions
When the ship is in IDLE or [Battle Protection] , you can operate JUMP or FLIGHT.
When the ship is in [Occupying]or [Collecting], you need to stop the current status before you can execute JUMP or FLIGHT.
When the ship is in [Jumping] [Flying] state, it cannot perform any operation.
When the ship is in [JUMP + Flight CD] state, you can only execute jump or flight again after the countdown is over.
Major Steps
Step 1: Find your spaceship location
You can find the current location of your ship by looking for the white triangle in the starmap, or by opening the spaceship list (GALAXY) on the bottom right side and clicking on the ship, a green highlighted triangle will appear where your ship is located.

Step 2: Choose your shuttle end point
Click on another planet in the system to perform the JUMP command, click on another planet in the current system to perform the FLIGHT command, and you will be in the JUMP / FLIGHT status.



Status
JUMPING:
After selecting a planet in the system you want to travel to, the ship enters this status on a countdown. At this point other players cannot PLUNDER you. You also cannot perform any play.
FLYING:
After selecting another planet in thesystem, the ship enters this status on a countdown. At this point other players cannot plunder you. You are also unable to perform any play.
Step 3: Get the report and complete the JUMP
After the command is executed, you will get a Mission Report. If the command is executed as JUMP, you will enter the JUMP + Flight CD (cooldown)

Status
When the countdown of the ship [In JUMP] ends, the ship enters this state countdown. If it is not in the [INVISIBLE CD] state at this time, it will be PLUNDERED by other players.
JUMP + Flight CD:
When the ship is in [Jump+Flight CD] status, you can only perform jump or flight again after waiting for the countdown to end.
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